Ok, this is a pre-alpha release. If you forgot how the admin stuff works, that info is included in the Admin.txt file. > Test the server with chat 1 - start the server app look around at the menu stuff. Admin features can be accessed by using the Tools menu and selecting Admin This assumes that Admin and Client are in the same path as the server. For the client side, this is not important as they don't get the server nor the admin stuff, only the client and then only as a .DLL 2 - Select the Restart option from the menu. The caption at the top of the window should then say "Online". The server is now listening... 3 - Select the Chat tool. Remeber all that wierd stuff from way back on the previous version? Select connect to local server option, if the client can't locate you. If the client fails to locate you on its first try, it can find the server locally. But, please email if it fails on the first try. The problem, minor for now is your ISP address that I'm using doesn't match the real one 3A - possible problem 1 - No Account features Try the Register option and see if that helps 3B - Maybe the Server doesn't like the game version verify using Admin that your account has the chat program version C01 4 - play with it a bit. Most features are dissabled for now. > Test add displays This may sound complicated, but it is very simple. 1 - locate the Add directory 2 - Activate Notepad 3 - using Notepad, open the html file containing your banner add 4 - save the file as .add in the Add directory and again as .txt The reason for this is 2 fold. Saving as .txt makes the source code (the html) very accessable. Saving as .add confuses windows so it ignores this file unless told how to handle it. In my app, i use a mini explorer window to display the .add file as if it were a .html file. Also, my app will simply scan the add directory for *.add files and switch adds every 2 minutes or so. If i scanned for .html, i would pick up too many useless files :) The client will not display an add right away. It will take about 2 minutes before the first add shows up. Later versions will come with a default add that is ready immeadiatly instead of waiting for the server to send one on its regular updates. ok, time for bed.